CTS 2019 – Complete Terrain Shader – Free Download

DOWNLOAD LATEST VERSION





Welcome to CTS 2019 for Unity 2018.3+ and Unity 2019!

A collaboration between NatureManufacture and Procedural Worlds, CTS combines our collective expertise to create a pbr based terrain shading system that is powerful and easy to use!

You can use your own textures or ours, and CTS comes with a professional texture library that can be applied with a click. CTS is profile based and this allows you change the look and feel of your scenes in real time to get your environment looking just right.

CTS 2019 adds support the Unity 2019 release cycle from Unity 2018.3+, substance support, three new instanced shader sets and support for built-in, lw and hd. If you wish to target Unity 5.6 – 2018.3 without instancing, lw or hd then please purchase CTS instead.

If you have found a spelling error, bug or broken link, please, notify us by selecting that text and pressing Ctrl+Enter.

Enraged by paid file-sharing sites? Low downloading speed, connection breaks, limit to the number of downloads...

O yes, we know that...

That's why we provide You full speed access to our data cloud without any restrictions for downloading all versions (including latest one) of this asset.

You can help us so we can keep doing this!

How to download Unity Asset for free without any restrictions from data cloud:

  1. Get Link To The Cloud
  2. Use Encryption Key to establish a secure connection to asset directory
  3. That's All! Download your favorite Unity Assets for free on at full speed and create your amazing projects!
  4. You're welcome! ;) And remember: if You like the Asset - buy it!

You asked us: where are the updates?
You asked us: where are the new assets?

We answer you: HERE!

For many months we have been developing a new, improved platform for our community. And we did it. We invite you to the updated site of the Freedom Club!

FREEDOM CLUB WELOCME BANER

LINK TO THE CLOUD

ENCRYPTION KEY

FOR MEMBERS ONLY

Category: Tags: , ,
Like It? Share It! ;)

Description

Key Features:
– Unity 2018.3 & 2019.x support;
– Instanced Builtin support;
– Instanced LW SRP 4.2 – 5.7 support;
– Instanced HD SRP 4.2 – 5.7 support;
– Up to 16 PBR texture sets in 1 pass – fast;
– Standard work flow – compatible & easy;
– UV Mixing – removes tiling;
– Geological Layering – adds interest;
– Detail Mixing – adds interest & reduces tiling;
– Dynamic Snow Cover – with a slider;
– Dynamic Snow Glitter – with a slider;
– Dynamic Water Cover – with a slider;
– Height Blending – relative texture blends;
– Lite, Basic, Advanced & Tessellation;
– Ambient Occlusion – realistic shadows;
– ColorMaps – enhanced terrain coloring;
– GrassMaps – tint colormap from grass;
– Cutouts – height and mask based;
– Mesh Support – see note (#1) below;
– Profile Based – similar to Unity Post FX;
– Texture Library – 48 quality sets, 20 helpers;
– Profile Library – matched profile sets;
– Substance Support;
– MegaScans texture support;
– MapMagic and runtime terrains;
– Weather – Simulate wetness & snow;
– Seasons – Tint your terrain by season;
– Sample scenes included (excl models);
– VR Compatible;

Per Texture Control:
– Albedo, Normal, Smoothness, Roughness, Height, AO;
– Near and far tiling – reduces tiling;
– Tinting – matching & seasonal variation;
– Brightness – texture matching;
– Smoothness – reflection & wetness;
– Height blending – relative texture heights;
– Height depth – relative texture depth;
– Triplanar – no more terrible cliffs;
– Detail strength – use it as needed;
– Geo strength – use it as needed;
– Snow amount – control snow cover;
– Snow / Water – angle, height, hardness;
– Snow / Water tint – vary color by usage;
– ColorMap strength – near and far;
– ColorMap masking – controlled maps;

Our Customers Say:
“Wow.. amazing results. My co-workers couldn’t believe I did this!”
“Best shader terrain, best support reply in 5h.”
“This is the best solution and I have tried THEM ALL on unity asset store and only CTS gave me the results I wanted.”
“Add CTS to your terrain, create a profile, add some extra texture maps (height, spec, ao etc) and see your terrain pop.”
“This should be considered part of your default stack when working with terrain in Unity. With very little effort you can improve the graphics performance of your terrain tenfold, it is essential.”

Hardware Support:
– Shader model 3.5+ (basic + advanced);
– Shader model 4.6+ (tesselation);
– Direct X 11 / 12;
– Open GL ES 3.0;
– WebGL 2.0;
– Metal;

Shaders are limited by texture array support and consequently do not support DX9, OpenGLES 2.0 or Web GL1.0.

NOTE #1: Meshes are supported, but the workflow to generate and configure the texture and splat arrays used by CTS is still a terrain based workflow. You can however remove the terrain and replace it with a mesh as last step in process. Please visit our Discord channel if you want more clarification.

NOTE #2: CTS is fast, however old cards without dynamic branching support have had issues with this, so please download and run our demo’s before purchasing to ensure your system is compatible.

If you have found a spelling error, bug or broken link, please, notify us by selecting that text and pressing Ctrl+Enter.

Available Versions

1.9.0.

Regular Price

$57

TO TOP

Hello, friend!


If You want to get all the benefits of membership of our club:

  • no advertising and no waiting,
  • instant notification for updates,
  • create surveys and collect community feedback,
  • advertising Your project and more - just support us on Pateron

Become a Patron!

It costs next to nothing for You. But it would be very helpful for us.

Thank You!

Spelling error report

The following text will be sent to our editors: