This package includes 21 mesh effects.
LWRP and HDRP supported.
Does not works with 2D sprites
– Works out of box (just drag and drop)
– Any color in one click
– Effects scale relative to a real mesh size
– Works with a “mesh renderer” and a “skinned mesh renderer”
– The demo scene includes (with animations/characters/weapons/environment)
– HDR effects with the unity bloom (post-processing v1/v2)
– Optimized cinematic bloom for mobiles (very fast in some cases then any bloom posteffect which uses OnRenderImage)
– Fast distortions for mobiles
Important! Unity3d does not supported more then 1 material per a submesh. For correct adding a new materials to all submeshes it need to split a submeshes.
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