UVPaint (skinned mesh Decal System) – Free Download


Runtime Texturing! Unity 2019 ready! Now support HDRP, LWRP and custom Render Pipeline. UVPaint creates decals and immediately bakes them in needed ShaderProperty texture on 3D objects. It allows you to draw a variety of accessories and details into the 3D model at runtime without losing performance and video memory. Very easy and intuitive code.

If you have found a spelling error, bug or broken link, please, notify us by selecting that text and pressing Ctrl+Enter.

Enraged by paid file-sharing sites? Low downloading speed, connection breaks, limit to the number of downloads...

O yes, we know that...

That's why we provide You full speed access to our data cloud without any restrictions for downloading all versions (including latest one) of this asset.

You can help us so we can keep doing this!

How to download Unity Asset for free without any restrictions from data cloud:

  1. Get Link To The Cloud
  2. Use Encryption Key to establish a secure connection to asset directory
  3. That's All! Download your favorite Unity Assets for free on at full speed and create your amazing projects!
  4. You're welcome! ;) And remember: if You like the Asset - buy it!

You asked us: where are the updates?
You asked us: where are the new assets?

We answer you: HERE!

For many months we have been developing a new, improved platform for our community. And we did it. We invite you to the updated site of the Freedom Club!





Category: Tags: , , , ,
Like It? Share It! ;)


• Does not require Unity PRO! (Unity 5)
• Supports Android and IOS;
• Does not create additional meshes;
• More Options;
• Works with custom Shader;
• Decals support any alpha channels;
• Unlimited decals on every skinned mesh;
• The possibility for creating a wide range of necessary decals;
• Only bake texture based on unwraped UV (you can create tattoo, details, blood splatter, etc.);
• You can draw back to the original texture using the Eraser.
With UVPaint you can easily give freedom to your imagination!

Change Log:
• Improoved perfomance.
• Fixed shader errors on Android(Pink textures).
• Fixed shader errors on IOS(Pink textures).
• Added direct access to Renderer arrays.
• Added UV cooudinate settings for the atlas.

If you have found a spelling error, bug or broken link, please, notify us by selecting that text and pressing Ctrl+Enter.

Available Versions



Regular Price



Hello, friend!

If You want to get all the benefits of membership of our club:

  • no advertising and no waiting,
  • instant notification for updates,
  • create surveys and collect community feedback,
  • advertising Your project and more - just support us on Pateron

Become a Patron!

It costs next to nothing for You. But it would be very helpful for us.

Thank You!

Spelling error report

The following text will be sent to our editors: