Powerful Animation Editor for animating any type of 3D model right inside Unity.
Reduce development time by fine tuning animations even while being in play mode.
No CPU overhead: UMotion produces Unity animation clips that require no run-time components.
PRO FEATURES
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⭐ NEW: FBX Export (Windows and Mac OSX only) …. use animations created in UMotion in 3D modeling applications.
⭐ Unity Timeline Integration …. edit animation clips used in Unity Timeline.
⭐ Import Mocap and 3rd Party Animations …. from the Asset Store or any modeling application.
⭐ Animation Layers … use additive/override layers to modify animations without touching existing keys.
⭐ Inverse Kinematics … advanced IK solution with IK Pinning and FK/IK Blending.
⭐ Child-Of Constraint … change parenting during an animation.
⭐ Convert Animations to IK … edit existing animations as if they have been created using your IK setup.
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COMMUNITY FEATURES
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Includes all features of your favorite free animation editor: UMotion Community
⭐ NEW: Muscle Groups
⭐ NEW: Weighted Tangents
⭐ Bone/Transform Animations
⭐ Animate GameObject Components
⭐ Animate in Play Mode
⭐ Humanoid, Generic and Legacy
⭐ Root Motion
⭐ Animation Events
and much more…
UMotion offers everything you need to create high quality animations.
LEARNING MATERIAL
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Learning UMotion is easy thanks to the detailed HTML based manual that is kept in the same style as Unity’s.
Please note that animating is a creative process that will require some practice in order to create good results.
UMotion’s learning material is designed to assist you as much as possible.
If you have found a spelling error, bug or broken link, please, notify us by selecting that text and pressing Ctrl+Enter.
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