Description
Features:
– Pixel perfect rendering
– Primitive shape rendering, lines, rectangles, triangles, ellipses, pixels
– Multi-layered tilemaps with extensive TMX file support which includes support for infinite maps, objects, and custom properties
– Rendering to and from sprite sheets
– Unicode text rendering, with text alignment, overflow settings, and custom pixel font support
– Sprite packing support
– A set of 30 tweening/interpolation functions
– Clipping
– Custom shader support
– Sound and music APIs
– Simplified input handling
– Optional wide and tall pixel support (think 1980s computer games)
– Post processing and transition effects, such as scanlines, screen wipes, screen shake, fade, pixelate and more
– Garbage Collection aware code, for smooth play without hiccups!