Description
**Features**
Horse:
– 80 Animations Clips
– 4 Horse Styles (3 Realistic, Poly Art,)
– Several Textures Sets for each horse Style
– LODs
– Armour, Reins and Saddle
– Unity Cloth Simulation for the Reins and Mane
– Sounds
– Basic Step System (Track Sound and Tracks particles)
– Animal Controller for managing all Malbers Animations creatures
– Abilities: Swim, Fall, Jump, Attack, Death, Walk, Trot, Canter, Gallop, Sprint
– Directional Damage System
– Camera Base Input
– Terrain Alignment
– Supports NavMesh Agents. Basic AI
Rider:
– 132 Animation Clips (Meant to be used with Humanoid Rigs for better compatibility)
– Cowboy Model with 1 Texture Set
– Rider System (TCP & FPC)
– Rider Combat System: Bow, Pistol, Melee (soon: Spear, Rifle, Magic Staff, Throwables)
– Very very veeeery Basic Inventory system to demonstrate the compatibility of the Rider -Combat System with external inventories.
General:
– Material Changer
– Blend Shapes
– Mesh Changer
– Animator Message Behaviour
– Animator Sound Behaviour
– Head Track
– Weapons(Models, Textures and Scripts)
– Animal Basic AI
– Basic Camera Rig System with camera states.
– Compatible with All Malbers Animals
– Compatible Invector TCP, Opsive TCP, Ootii MC, more integration to come! on future updates
– Mobile Friendly