Description
● Genre staples
Inventory, crafting, NPCs, dialogue, interactions, navigation, player-character switching, QTEs and game-saving are all included.
● Visual scripting
Avoid coding, and build game logic with AC’s powerful ActionList system. Custom Actions can be plugged in to extend functionality.
● Extensive documentation
A thorough manual, and hours of videos on making 2D, 2.5D and 3D games – as well as merging with Unity’s own adventure game.
● Movement options
Easily switch between point-and-click, direct, and first-person movement styles – or code your own.
● Interaction options
Design one-click, verb-bar and verb-coin interaction styles – or code your own.
● Timeline support
Create cutscenes using Unity’s Timeline feature, and AC’s camera and speech tracks.
● Localisation
All display text and spoken dialogue can be translated, and script sheets for voice actors can be generated.
● Build platforms
AC officially supports PC, Mac, WebGL, iOS and Android. Other platforms can be built to with scripting – see the FAQ
● Unique interface
The entire UI can be be customised, either through Unity UI or AC’s own menu-rendering system.
● Asset integrations
AC integrates with Dialogue System, PlayMaker, LipSync Pro, TextMesh Pro, and further integrations can be found on the Community Wiki.
● Custom scripting
AC’s source code is included, and its entire API is documented. Custom events allow you to easily hook in your own scripts.
NOTE: Some models in the 3D Demo game are provided under the CC-BY 3.0 license. For full details, see the included “model license.rtf” files.